Several years ago I was working a project of rendering some SVG information passed to client in json format. Unfortunately I lost time and money with this project because had some issues with the client. Then I just archived it for later use.
Now I had some free time and found that I lost the latest version but had some intermediate version. For quite some time I had crazy idea to try to render a game on a PDF. It is a crazy idea but it was itching me for several years. So I got merged some code and wrote I tiny game. The game is horrible, collisions don't work and a lot of stuff is just bad but good enough to test the idea. And here we go.
There almost no time spent on writing it properly and no optimizations done (and won't be).
Several years ago I was working a project of rendering some SVG information passed to client in json format. Unfortunately I lost time and money with this project because had some issues with the client. Then I just archived it for later use.
Now I had some free time and found that I lost the latest version but had some intermediate version. For quite some time I had crazy idea to try to render a game on a PDF. It is a crazy idea but it was itching me for several years. So I got merged some code and wrote I tiny game. The game is horrible, collisions don't work and a lot of stuff is just bad but good enough to test the idea. And here we go.
There almost no time spent on writing it properly and no optimizations done (and won't be).