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1248
·vor 3 Jahren·discuss
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·vor 3 Jahren·discuss
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1248
·vor 3 Jahren·discuss
But if you want to navigate in a 3d space (flying/space games) navmeshes are useless and you have to roll your own spline(ish) 3d space navigation/obstacle avoidance system. (It's kinda weird that an engine as popular and massive as UE5 only has nav meshes.)
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·vor 3 Jahren·discuss
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·vor 3 Jahren·discuss
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·vor 3 Jahren·discuss
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·vor 3 Jahren·discuss
At least we have it relatively easy (I think you're talking about programming positions?). Imagine working in a mine or something and then what do you do.