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bcjordan

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Submissions

A new tool to fight hallucinations in preprints

paperpile.com
4 points·by bcjordan·vor 2 Monaten·0 comments

The Preservation Sequences, Part 1: Less Dead

nectome.substack.com
2 points·by bcjordan·vor 3 Monaten·0 comments

The Brain of Theseus – a thought experiment (2017)

spencergreenberg.com
5 points·by bcjordan·vor 3 Monaten·0 comments

Spatial Programming Without Escape [video]

youtube.com
2 points·by bcjordan·vor 4 Monaten·0 comments

Show HN: Regex Man - short 3D regex game (desktop web)

bcjordan.com
2 points·by bcjordan·vor 7 Monaten·1 comments

CVE-2025-59489 Unity Runtime before 2025-10-02 on Android, Windows, macOS, Linux

cve.org
2 points·by bcjordan·vor 9 Monaten·0 comments

1,800 researchers on AI tools for science

paperpile.com
6 points·by bcjordan·letztes Jahr·0 comments

How Variable-Increment Counting Bloom Filters Work

nochlin.com
2 points·by bcjordan·vor 2 Jahren·0 comments

comments

bcjordan
·letzten Monat·discuss
This was a pre-LLM YC startup AssemblyMade which was basically this
bcjordan
·vor 5 Monaten·discuss
There's an awesome book Ian put out with laces on the cover and illustrations of all his lacing and knot suggestions. Potential future gift!
bcjordan
·vor 10 Monaten·discuss
Really interesting. Feels like a fun platform to tinker with like "circuit bending" to make surprising behaviors happen across the entire OS

I wonder what the ideal demo of this that makes its approach visually legible would be
bcjordan
·letztes Jahr·discuss
> turn ideas into action

Taking this to extreme degree — could wire up a GitHub/`claude` workflow that automatically generates pull request implementations of top-rated features (e.g. with branch previews hooked up so you can just try it and approve)
bcjordan
·letztes Jahr·discuss
Note there is a CLAUDE.md file in the repo, so this was likely built at least in part with Claude Code.
bcjordan
·letztes Jahr·discuss
Deep cut but he also open sourced Facepunch.Steamworks which turned Steam SDK / C# integration from brutal to delightful
bcjordan
·vor 2 Jahren·discuss
In the most recent game I automated builds for the initial build took 1-3 hours, but subsequent builds with the Library/ folder cached took 5-10 minutes.

Are you switching platforms between builds locally? (like building one for web / server / pc / mac etc). Platform switching essentially blows away the cache, making it take the full build time each time. There was an asset years back that would create folders for each platform's Library/ cache and switch between them when you switched build platforms.

In CI (eg using https://game.ci) you can prefix build cache keys with the platform to manage that automatically.

Unity Cloud Build is in general slower/more flakey/sometimes has cache issues compared to DIY CI, but it should speed up after a successful first build as long as it caches the Library/ folder, and they do separate that out by build platform properly. (Worth checking each build config setting is set to cache that)
bcjordan
·vor 2 Jahren·discuss
Curious, are the slow build times locally, your own CI or Unity Cloud Build? (If local/own builders may be some ways to dramatically lower the build times eg by managing the Library/ cache per-platform.)

Happy to help anyone with optimizing these approaches it's been a pain to figure out
bcjordan
·vor 2 Jahren·discuss
Curious which companies / startups are working in this space? Axon (formerly TASER), any others?
bcjordan
·vor 3 Jahren·discuss
It is really what you want out of a hacker-stuck-in-corporate story.

There was a tale maybe 10+ years ago about someone who automated their job with a script or Excel sheet or macro and didn't tell anyone about it. Having a hard time tracking it down again, anyone remember what that was?
bcjordan
·vor 3 Jahren·discuss
Folks who are here and interested in parallelization for CI/CD may also be interested in Dagger.io — I had heard about it on HN over the years but not played w it. It's basically a more fine-grained Docker-like executor with better caching and utilities for spinning up services and running tests.

Curious if anyone else has experiences with it, honestly been surprised at how little I've heard about it
bcjordan
·vor 3 Jahren·discuss
I'd be curious to check it out!

I've been wondering this last year about the use case of compressing highly repetitive logs in a streaming fashion, and whether fine-tuning a model or combination of LLM / datastore might make a sort of adaptive online compression perform well (e.g. allowing central versioned coordination of compression steps/layers as they evolve)
bcjordan
·vor 4 Jahren·discuss
Awesome, will add them, thanks!
bcjordan
·vor 4 Jahren·discuss
Love the concept of being able to find and read a bunch of these. Real quick put together a quick redirect URL that jumps to a random text-and-code-on-a-page thing https://textandcode.page (can add more if there's other recs!)
bcjordan
·vor 10 Jahren·discuss
Akin to "signals" / "event emitters"?