It's wild that iPhone 16 Pro has better benchmark than macBook Air. I think this Neo is gonna be a good sell, especially among students and people don't do heavy stuff and just need decent laptop.
I haven't used v0 or replit before, I have the same feelings as you. But I've been thinking about building macOS apps for my personal use for a long time now. Also I'm a long time Raycast user. I have a bias here, so I've joined the waitlist, I can't be sure until I try, right?
I think this is the best way of using Youtube if you're trying to avoid brain rot and doomscrolling. This way helped me alot and gives you full control over what you consume.
Looks like I'm in that path you've already passed. From January I have to learn CDK because my current job requires me to do. Also planning on to obtain those AWS Cloud Certificates.
I hope they'll acknowledge what they've done and fix most of this nonsense. I like macOS how it is right now, and I switched from Linux partly for this. I always wonder why don't they just add new stuff based on user feedback?
Especially Steam games graph as well. Most of the non game developers at least once wanted to release their own games and feels like this is the good time to do that.
Even scaffolding a new project is not easy work, especially a new stack or new versions of existing tools. For example, I have never been able to create a Vue 3 project with Vite and Tailwind setup correctly. I tried top SOTA models. Maybe my prompting skills are not good, but everytime it fails to set up a project correctly. Everytime it gives me some old configurations that's not relevant anymore.
That's why marketing/distribution/sales is very important. As a developer most of us think if we build a good product everyone will start using it, which is very wrong in 99% of the cases.
This is exactly was my first thought. Having good paid product which at least covers the expenses of the developer is much better than having a product for just a love of it.
My company is still hiring engineers like it was doing before. About the work itself I can say LLMs are good with PoC or new projects, I can't say the same about already existing codebase. For me it's a good tool, but not THE solution. Lately I'm making a lot of AWS Serverless configurations with Cloudformation and LLMs hallucinate a lot for that. At this point, I always verify if it exists in the doc or not, because it spits out stuff that doesn't exist at all.
I don't usually work from the coffee shops, but when I'm grateful enough to order some coffee (that amount I'd spend it anyway if I were somewhere else). Also coworking spaces are expensive for irregular visitors like me. In my city, even a day pass is 4-5 times the price of a cappuccino. So a couple of days of visit to a cafe is excellent for me.
Cafe owner can pay the commission after/if the user spends. Also a user who books a space and skips the spending can be marked in the app so that next time booking can be impossible or hard.
I've been thinking gamification of my daily chores too and this article pops up! Amid health concerns of receipts, I think I'm gonna try this with just sticky notes and a jar.
But how about making this a platform on its own, that just runs on a secondary monitor (I think everyone has one of those nowadays anyway). The idea is to just make this a GAME. For example, various stats of a player can be shown, history of every achievement, goals, chapters etc.
Great article by the way!