I'm Gang, currently CTO at Timeplus in Vancouver where we're tackling streaming data challenges. 20+ years in enterprise software - went from telecom systems to SAP's data viz products (Lumira), then spent 5 years at Splunk building large-scale data collection platforms with Docker/Kubernetes/Go.
Author of open source projects Dataplay, Pyflow, and Skechify. Have a few patents in data visualization and collection. Love solving complex distributed systems problems and coordinating global engineering teams.
Always interested in connecting with fellow builders in real-time data, streaming analytics, or anyone working on interesting technical challenges.
1. I am doing simulation everyday, two days before the real match
2. each player has his own attributes like speed, and strategies are written by LLM with different programing language support
3. good suggestion, I will add these issue and you can create issue in github as well. https://github.com/gangtao/AgentPitch
ShaderPad is a browser-based tool for writing, testing, and experimenting with GLSL fragment shaders in real-time. No setup required - just write shader code and see the results instantly.
What happens when one planet orbits another, which itself is orbiting a star? The result is mesmerizing mathematical curves called epicycloids.
This interactive tool visualizes these "planetary orbital patterns" - imagine a small planet (red dot) orbiting a larger planet (orange dot), which orbits a central star. The red planet traces out intricate mandala-like patterns, creating different shapes based on the ratio of orbital speeds.
change v1/v2 to get different patterns
build with d3js, Bulma css, all in one single html