It feels like Zig is trying to be more like C, and Rust is trying to fill a C++ slot. I wish someone would have made something in between, or that the industry would have adopted D more, it certainly didn't help that their compiler was proprietary for so long, and then they rewrote their STD lib. D to me is one language I love fundamentally, but the ecosystem is nowhere near where it could be.
Last time I tested Codex on a cheap plan, it barely lasted an hour? I think this was for the $20 plan. I was afraid to try the more expensive plan after that. Not sure, I might just outright rip my Claude Code bandaid if the current usage quotas do die off after the 17th or whatever date they said they would "return on".
I'm equally laughing because I remember a coding snafu I ran into once, where we were aggressively filtering out "1488" turns out someone finally joined and "1488" was part of their user ID (auto-increment field!), and we realized maybe we shouldn't be checking the auto-increment field, not sure if it was me being too aggressive and not thinking about it, or another developer, but I did laugh once I figured out why that one user was unable to use half of the web app. This was for a gaming community based project, we had a lot of trolls come and go, and they would definitely shove these sorts of references in their usernames, and anywhere else you had custom user input.
You do if you want wikis and protected branches, the other features I'm not as invested in, and protected branches is just a common sense nice to have.
I'm still paying $4 a month for GitHub since I keep some repos private, which was down from the $8 a month or whatever before Microsoft acquired GitHub, are you saying there's a price hike for AI services or something else?
> The post claims they were fuzzing their Zig code, while during our calls the whole Bun team told us that they were not fuzzing anything. This appears to be an outright fabrication.
Interesting I wonder if its something Jarred did locally or something else that was just not widely done by the whole team? I dont like to make bad assumptions about devs or dev teams without first asking. I owe credit to HN for one of the guidelines which states something like do not assume intentional malice in comments, I feel like we assume the worst in general about other devs, but people are imperfect and make mistakes.
That said as others noted this post could have been written a bit differently while still pointing out genuine issues. The ad hominem attacks are a bit unnecessary and add nothing of value to what could have been a better response.
Only thing I am not a fan of with Rust is how insanely massive a debug output build folder can get (tens of GBs) and if you have enough Rust projects it can eat away a ton of storage.
This was purely a hobby project I wanted to test the limits of Claude and see how quickly it could do such a change. It was surprisingly very stable I still found bugs but was able to resolve them within a small time window. For additional context I didnt use Fable as only Opus was available to me.
I've done rewrites like this, maybe it wasn't Zig to Rust, but I have been able to rewrite sizable projects, from C# to Rust before. I incorporated a similar strategy, have Claude Opus review the codebase, write a spec, then have Claude implement it, while reviewing the spec, and using the codebase as fallback and gospel over the spec. That said, it's not the entire story here as I said, there was a lot of thought put into it, it it had not been done with Claude, I have a feeling he might have started an "experimental" version of Bun in Rust instead, as many developers have done in the past before LLMs.
I'm on LinkedIn:
https://www.linkedin.com/in/giancarlos-toro/
My first name (giancarlos) at protonmail.com to contact me.