Remote: Yes
Willing to relocate: No
Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreML, Vision Framework, Firebase, Python, cloud architecture, voice interfaces, AudioKit, LLM fine-tuning, on-device AI deployment
Experience: 21 years software development, 15+ years iOS, 1+ year Python/cloud
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hi there! Get in touch if you need an easy to work with and versatile lead/senior iOS developer for your app or platform that needs good performance, appealing user experience, and AI integration. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, computer vision, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game using Metal shaders at 60fps, plus shipped computer vision features and cloud-based agent architectures. Remote: Yes
Willing to relocate: No
Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreML, Vision Framework, Firebase, Python, cloud architecture, voice interfaces, AudioKit, LLM fine-tuning, on-device AI deployment
Experience: 21 years software development, 15+ years iOS, 1+ year Python/cloud
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hi there! Get in touch if you need an easy to work with and versatile lead/senior iOS developer for your app or platform that needs good performance, appealing user experience, and AI integration. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, vector search, computer vision, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game system navigating 1.5M+ words with 110M+ relationships using Metal shaders at 60fps, plus shipped computer vision features and cloud-based agent architectures. Remote: Yes
Willing to relocate: No
Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreML, Vision Framework, Firebase, Python, cloud architecture, voice interfaces, AudioKit, LLM fine-tuning, on-device AI deployment
Experience: 21 years software development, 15+ years iOS, 1+ year Python/cloud
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hi there! Get in touch if you need an easy to work with and versatile lead/senior iOS developer for your app or platform that needs good performance, appealing user experience, and AI integration. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, vector search, computer vision, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game system navigating 1.5M+ words with 110M+ relationships using Metal shaders at 60fps, plus shipped computer vision features and cloud-based agent architectures. Remote: Yes
Willing to relocate: No
Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreData, CoreML, AppleVision, AudioKit, LLM fine-tuning, on-device AI deployment, git
Experience: 19 years software development, 14+ years iOS
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hi there! Get in touch if you need an easy to work with and versatile lead/senior iOS developer for your app or platform that needs good performance, appealing user experience, and some kind of AI. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, vector search, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game system navigating 1.5M+ words with 110M+ relationships using Metal shaders at 60fps. Remote: Yes
Willing to relocate: No
Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreData, CoreML, AppleVision, AudioKit, LLM fine-tuning, on-device AI deployment, git
Experience: 19 years software development, 14+ years iOS
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hi there! Get in touch if you need an easy to work with and versatile lead iOS developer for your app or platform that needs good performance, slick user experience, and some kind of AI. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, vector search, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game system navigating 1.5M+ words with 110M+ relationships using Metal shaders at 60fps. Remote: Yes
Willing to relocate: No
Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreData, CoreML, AppleVision, AudioKit, LLM fine-tuning, on-device AI deployment, git
Experience: 19 years software development, 14+ years iOS
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hi there! Get in touch if you need an easy to work with and versatile lead iOS developer for your app or platform that needs good performance, slick user experience, and some kind of AI. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, vector search, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game system navigating 1.5M+ words with 110M+ relationships using Metal shaders at 60fps. Location: Szczecin, Poland
Remote: Yes
Willing to relocate: No
Technologies: Swift, Objective-C, SwiftUI, Metal, Cocoa Touch, Core Data, AI/ML, CI/CD
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hello. Please get in touch if you need an easy to work with and versatile lead/senior iOS developer for your app or platform that needs good performance, appealing user experience, and AI integration. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, computer vision, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game using Metal shaders at 60fps, plus shipped computer vision features and cloud-based agent architectures.
Seeking remote senior/lead role.
Personal site: https://www.pgligierko.com/
Recent project: A pathmaking wordplay game: https://www.inotherwords.app