i have been pouring on my 10% free time into evolutionary algorithms. thinking about the premise of what a transformer alternative with evolutionary algorithms look like.
Would be keen on talking to anyone who has been researching in this area. X: @jharohit
on that theme it reminds my of the Pico-8 community (although technically it is an engine but you dont need to do engine programming even for generating music!!)
compiled a personal webpage to play with mobile controls and a javascript engine to play the pico-8 games and i love the celeste port on that!
“Also I have no idea why the average score was increased in 2022. A lot of new users?”
Possibly. Post covid many companies laid off people and that could have led to more time and interaction with HN and many more new builders and solopreneurs joining the community
some things that still need to be done before v1 launch:
- easy data migration in and out (right now is a pain if its large volume of data from other DB eg firebase or sqlite!)
- API/programmatic setup of tables (right now its only via UI making it hard to setup large complex tables with variable permissions)
- Multi-instance: easiest is to have another pocketbase in "mirror" mode that it updates once a day or whatever with primary (primary > secondary method like in mongo is a great mechanism, with some kind of voting for primary)
i think SG1 might make for a better game where every "season" new planets could open up. Every set of planets would have different challenges - think Talos Principle with FPS.
OP here. I'll share the most complex (probably never gonna be made) game idea in my current list:
One Game which has it all - re-creating Dante's Inferno.
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Types of game mechanics:
Overview - Cut scene
First Circle (Limbo) - 2D black and white like the game limbo
Second Circle (Lust) - Isometric like monument valley
Third Circle (Gluttony) - Mobile AR game to collect resources like pokemon go
Fourth Circle (Greed) - resource management/strategy like factorio
Fifth Circle (Wrath) - 2D pixel art like Duke Nukem
Sixth Circle (Heresy) - classic text adventure
Seventh Circle (Violence) - Glory Kill 3D system like DOOM
Eighth Circle (Fraud) - another mobile game with puzzles
Ninth Circle (Treachery) - VR
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Easter Eggs:
- The text adventure level (Sixth Circle) should have an easter egg which helps you freely move to any circle (a hidden response option)
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Storyline/Premise for the Rounds:
First Circle (Limbo) - our protagonist wakes up in a world where life is monotonous and structured (think start of Walter Mitty)
Second Circle (Lust) - evening party in club, has to socialize, meets a girl/guy he likes, they end up the night together
Third Circle (Gluttony) - morning has to find ingredients around the house for a full breakfast around the house to have a breakfast. She leaves but with cryptic messages to find her later in the game.
Fourth Circle (Greed) - goes to office and needs to manage his team/business i.e. product launch or bidding on a complex contract or moving supply chain around the world kind of optimization problems to improve top line or bottom line. (think strategy gamnes)
Fifth Circle (Wrath) - does something wrong, now has to run away from various bosses and colleagues who send monsters/killer robots after him (think Matrix)
Sixth Circle (Heresy) - someone starts texting him, as God, suddenly on an app he didn't know he have. Red pill or blue pill. obv takes the blue pill and turns out it was the same guy/girl from Lust/Gluttony stage and now they want him to fight for the survival of the civilization (Maybe a third pill for the Easter egg?)
Seventh Circle (Violence) - he is given weapons to fight back through an army who is ready to destroy civilization! Finally he ends up being killed.
Eighth Circle (Fraud) - wakes up on a multi generational ship which arrives a new solar system. turns out everything so far was simulated dreams in a cryo chamber to bring humanity to a new viable solar system.
Ninth Circle (Treachery) - but now he finds out that the solar systems has an alien race like Borg who are evil and he & everyone on the ship must fight once and for all to win his and everyone's freedom!
Love the idea for (2). It is literally the plot of Ender's Game - which has been on my list of potential ideas to make as games but you have summed it up perfectly!
Would be keen on talking to anyone who has been researching in this area. X: @jharohit