I'm learning C through making games with Raylib. It is just the beginning and my first game is super simple: two cowboys dueling, whoever shots first after a signal, wins a round, whoever is left with lifes after 3 rounds wins a duel. I want to add "dare mode" where players can set amount of lives and an objective or prize.
I realize it is a topic done over and over but it is 100% for my learning. I have generated some graphics locally using Flux model, will play around with sounds and music generation and spice it up in Ableton, but now I'm stumbling on the basics and I learn a lot through solving problems.
Far-reaching goal would be to release it somehow, somewhere - I don't expect to earn even a dollar on it, just for fun and even more exp.
Few months ago I found out that there is such thing as tinyML. The popular introductory material is a book by Pete Warden and Daniel Situnayake, and free edX course with paid certificate. Arduino has also released a kit for that course. Santa read my letter and now I have one laying on my desk. I know a little bit about DL but exactly nothing a bout microcontrollers. I have a simple project in mind that should help me become more familiar with the topics, once I will be done with the course. I don't think unfortunately that I will be able to use this knowledge anytime soon at work but building things at this level of complexity should not be expensive and I hope the inspiration for the new projects will come once I will get my hands dirty.
I realize it is a topic done over and over but it is 100% for my learning. I have generated some graphics locally using Flux model, will play around with sounds and music generation and spice it up in Ableton, but now I'm stumbling on the basics and I learn a lot through solving problems.
Far-reaching goal would be to release it somehow, somewhere - I don't expect to earn even a dollar on it, just for fun and even more exp.