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macromaniac

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macromaniac
·vor 11 Monaten·discuss
I threw potatoes into the back part of my yard without burying them or tending them in any way and they did quiet well. Ended up dying from a freeze, I think I will throw them more strategically next time.
macromaniac
·letztes Jahr·discuss
True, because then it feels more intentional (+ the extra strategy). It was definitely a bit thrown together- atm I only ever use it when I need a bit of practice before playing codenames.
macromaniac
·letztes Jahr·discuss
I made one where you play with the AI a few years back instead of AI v AI but never posted it anywhere if anyone wants to try, just updated it to gpt-4o-mini https://wordswithrobots.isotropic.us/
macromaniac
·letztes Jahr·discuss
I more meant like now you can bot word or story type multiplayer games too e.g. if you were designing a codenames or a mafia style party game or something. 95% of the time though ya you are just doing basic AI logic, go towards objective, attack nearby enemies, avoid nearby danger, etc
macromaniac
·letztes Jahr·discuss
>you just depend on everyone you know for play testing constantly

I had this problem, didn't figure out the solution till the end of the project- it's bots. Even bad bots are HUGELY important for multiplayer game development because now you can iterate every second instead of every week. I thought bots would be too hard to make for my game, but they really weren't as they don't even have to be good. With LLMs i'm fairly sure almost any type of game can be botted at this point too.