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nearmuse

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nearmuse
·vor 3 Jahren·discuss
I am trying this approach right now. It is difficult to do it for big concepts because they take time to recall in their entirety and can't be reduced to one key idea to be recalled quickly. It may also be hard to estimate what interval to use, and bloated repetition sessions are killing the whole idea of spending some 10s of minutes a day, causing a sort of fatigue if not outright burnout.
nearmuse
·vor 8 Jahren·discuss
It might have been one of those abusable game mechanics or behaviors (like movement that allows bunnyhopping etc) that no one got around fixing. If this is the case it is what I would call a "real" secret - it is not enough to look at the source code, open a map file, or use noclip to crack it, you have to understand how the game works.
nearmuse
·vor 8 Jahren·discuss
What are the precedents?