> There has been a lot of praise of Quake of late, with its 30th anniversary, and it's deserved. Quake is an amazing feat of art, programming, and design. I worked on it, and everything came together almost perfectly from all of us. We ended up with a free-wheeling, frenetic action game with enough of a visible world to grip the imagination.
Kind of - but when the country across the water is hundreds of km away, turning slightly to the left or right could mean you're facing a completely different country. But I'd also love to know which part of a country you're facing.
Related, but does anyone know of an app or site that can tell you what you're facing when you're standing on a beach? As in, what country or part of the country - so if you were standing on a Croatian beach somewhere and pointed it east, you could find out what part of Italy you're looking at.
I've always thought it would be cool to stand on a coast of Malta and tell if I'm facing Libya, Israel, or Greece.
https://x.com/SandyofCthulhu/status/2069592209645785294
> How Quake ruined id Software.
> There has been a lot of praise of Quake of late, with its 30th anniversary, and it's deserved. Quake is an amazing feat of art, programming, and design. I worked on it, and everything came together almost perfectly from all of us. We ended up with a free-wheeling, frenetic action game with enough of a visible world to grip the imagination.
> ... [thread continues] ...