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sorenbs

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Bun 1.4 coming July 7th

twitter.com
2 points·by sorenbs·vor 22 Tagen·0 comments

Show HN: AI Chat App on Durable Streams and Tanstack DB

oss.chat
2 points·by sorenbs·vor 29 Tagen·0 comments

We put the Bun Rust rewrite in production

10 points·by sorenbs·letzten Monat·1 comments

Prisma launching integrated Compute and Postgres hosting

prisma.io
6 points·by sorenbs·letzten Monat·0 comments

Webwright: A terminal is all you need for web agents

microsoft.github.io
2 points·by sorenbs·vor 2 Monaten·0 comments

GLM 5.1: Pelican Test

simonwillison.net
4 points·by sorenbs·vor 3 Monaten·2 comments

A fast Rust port of Steve Yegge's beads

github.com
3 points·by sorenbs·vor 6 Monaten·0 comments

GLM-4.7: Frontier intelligence at record speed

cerebras.ai
2 points·by sorenbs·vor 6 Monaten·1 comments

comments

sorenbs
·vor 2 Monaten·discuss
There's a lot of new stuff here. The complete rewrite in TypeScript alone is a huge improvement. But the new migration system is probably the most ambitious part. Very curious for feedback on that!
sorenbs
·vor 5 Monaten·discuss
Yeah. Completely changes the meaning of the article. I thought Nvidia was now competing with Cerebras. That's not the case...
sorenbs
·vor 5 Monaten·discuss
If chip manufacturing advances allow them to eventually run leading edge models at speeds much faster than competition, that seems a really bright future all on its own. Their current chip is reportedly 5nm already, and much too small for the real 5.3-codex: https://www.cerebras.ai/press-release/cerebras-announces-thi...
sorenbs
·vor 5 Monaten·discuss
We operate a postgres service on Firecracker. You can create as many databases as you want, and we memory-snapshot them after 5 seconds of inactivity, and spin them up again in 50ms when a query arrives.

https://www.prisma.io/postgres
sorenbs
·vor 6 Monaten·discuss
> but some others will pick up where he left off, with more modest goals

Already happening :-) https://github.com/Dicklesworthstone/beads_rust
sorenbs
·vor 9 Monaten·discuss
I've had a lot of fun playing this the past weeks. And very happy to learn the game uses Prisma on the backend :-)