I'm working on https://hallucinate.site - an MMO Rave - doing little things every day and trying to improve experience for everyone. We've had some spikes of users over the past two weeks but it's still very low. Thinking of ways to make it more engaging so that people return for more things other than the music.
Why not? It is open-source[0] so this can be added by anyone interested in this.
But IMO a major component of the experience is seeing a DJ playing on the stage, which is why all of the videos are from HÖR Berlin[1] where this is their format.
Ya I predicted it will go on the front page and everybody will like it. Aside from that, getting to this point required hundreds of *correct* design decisions that require skill. The AI isn't going to produce this on its own. Go ahead and try.
Thanks! Your points are fair. I work very differently solo than when I am in a team, I can produce very detailed, fine-grained and scoped commits/PRs and I do so when I am in that situation. Doing it while I am working on a solo prototype would simply slow me down and my concern at that point is velocity, not code quality.
This repo specifically has been vibe-coded in its entirety. The LLM put those magic numbers there and I agree it's not an ideal situation, but I'm not the one reading them/making changes to the code so it doesn't matter that much. Initially it had produced a giant main.ts file and then I told it split it to files and that's what it did. Managing an LLM-based-repository and managing a human-friendly repository are two very different things.
I have another ~500 repos on GitHub, you should taken a look at a few humanly-written as well for the feedback to be accurate of my situation.
Now that I have your attention, I've made this and I've been unemployed for a very long time -due to health issues- but now I'm fine and I'm looking for a job, creative frontend development in TypeScript is my specialization. Remote preferrably - European timezones. My email is in my HN profile if anyone's got any offer it would be amazing. Tysm everyone!
The animation player is made by the AI and there have been many optimization passes but the AI did them so I can't help you really with that question. I'm using GPT 5.5. I initially tried Three.js but it was way too slow, so I went building shaders directly. I figured the fastest paths will need to be tailored to the use-cases and a framework is good for humans at the expense of performance but since now we can just write the specific code directly that's better.
You have a point, on the other hand, jumping in a set where I missed the intro and build-up, kills some of the vibe for me. This way everyone gets the same experience. That said, the plan is eventually to sync the rooms if that turns out to be a better experience.