The playa flooded that year so we started late and were still working when the closure expired. A video of us working claiming that’s how we left it is disingenuous; otherwise what are we still doing there?
In a way it’s proof that we did in fact leave it clean; anybody doing a hit piece like that would 100% have included video of post-resto trash if they were able to find any.
Yeah, we definitely have a lot of great moments together, that's the biggest reason I come back. But otherwise, I imagine it's very different. We stay in the city and bus in each day. I had a dishwasher the year before last so doubt it's the same wilderness feel.
I’ve done this for a couple years now, cool to see it pop up here. I believe the scale is a touch larger; 3935 acres in 2025, plus a small amount outside the fence line.
On the technical side, we not only log but photograph everything, down to each clump of toilet paper. We check our progress by doing hundreds of tests identical to what the BLM does, both ahead and behind our main crew; bagging up any debris to be photographed on green screens where the pixels are counted to ensure we’re under the 2.29×10^-3 percent limit.
It’s a stupendous amount of walking, with no shade, a moop stick and a bucket. But it’s a hell of a feeling to be part of making sure we remain undefeated against an impossible task that the future of burning man depends on.
The analog version still exists, and gets hand updated every day (though we don’t upload photos). You can visit it the following year at the appropriately named camp, Moop Map.
IMO this isn’t the job of the emulator. You can do this all in `tmux` for example.
As for editing text, ghostty+tmux most definitely supports editing text with the mouse (even an in terminal right click menu!) although sounds like your intended use of select to delete isn’t common so you’ll need to do some customizations.
Specifying a CSPRNG as an entropy source to avoid collision is incorrect.
CSPRNGs make prediction of the next number difficult (cracking-AES difficulty) but do not add entropy and must be seeded uniquely otherwise they will output the same numbers. Unless the author is proposing having the same machine generate a single universe-scale list in one run.
Also “banning” ids that are all 1s or 0s is silly; they are just as valid and unique as any other number if you’re generating them properly. Although I might suggest purchasing a lottery ticket if you get an UUID with all settable bits as 1.