You have to drag to move.
Sounds painful, and it is.
That's really weird and you have to re-learn how to move your character, which can be frustrating and show how used we are to standard movements.
After a few minutes you get used to it and it becomes fun.
I made it when I researched how to "physically" play differently.
So you're implying I am responsible for the "bad" things people will make with this (unknown) library.
That I literally use for my everyday job for functionalities clients ask for.
I stated that I use it to make my life easier and so I just shared it.
"things that shouldn't be lerped" are a subjective/UX responsibility. As a creadev I try to propose good practices but I don't often have the final word.
(IMHO "lerp" scrolling is a truly horrible experience)
Neat, one of the best tricks in the creadev toolbox! ;)
Shameless plug: https://github.com/titoasty/zmooth
I just published a JS library to easily make smooth interpolations, just by setting a "to" value (after doing it by hand for years)
I hope you'll find it useful!
What's working for me is listening to the same lofi channel, which helps me focus without being disturbed by the music because it's, hmm, generically bland. Like some brain filling. But still enjoyable. (a bit harsh definition for a genre I like)
I become too emotionally invested when I listen to any other kind of music.
I can only encourage you to try yourself making a small font.
It's amazingly playful and easy, and you can do it online here:
https://www.pentacom.jp/pentacom/bitfontmaker2/
(yes, you can export as a ttf :) )
I'm more into post-rock (gy!be <3) but I totally relate to your feeling. This massive/overload wall of sound blanketing your brain.
Even if there's nearly no lyrics in post-rock, it is strictly impossible for me to work while listening to it.
And shoegaze/postrock are something you have to enjoy with headphones. The work on stereo is always phenomenal.
(I wonder if some bands used binaural beats to go further this way. kinda reminds me I-doser ;) )
You have to drag to move. Sounds painful, and it is. That's really weird and you have to re-learn how to move your character, which can be frustrating and show how used we are to standard movements. After a few minutes you get used to it and it becomes fun.
I made it when I researched how to "physically" play differently.