I wanted a game that was massively multiplayer and combination RTS / FPS.
Would have 2 teams, of 100s of persons on each side. There'd be a general for each side who would oversee a tactical map and give orders to units. But these units are the rest of the team members, so each engagement on the map is being fought real-time by real people!
So Rise of Nations for the general and Battlefield 1942 for the troops...
Conflict: middle East political simulator
Shadow President
There's also an interesting one reflecting Stalin's challenges after world war 1 - he has to choose between guns and butter to prepare for the coming conflict with Hitler. Don't remember the name...
Would have 2 teams, of 100s of persons on each side. There'd be a general for each side who would oversee a tactical map and give orders to units. But these units are the rest of the team members, so each engagement on the map is being fought real-time by real people!
So Rise of Nations for the general and Battlefield 1942 for the troops...