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vitaminka

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vitaminka
·vor 2 Jahren·discuss
most non-embedded and non-legacy codebases could use c23, that's not an insignificant set
vitaminka
·vor 2 Jahren·discuss
these features will eventually trickle down into the mainstream, kind of like C11 is doing at the moment

also, unless you're targeting embedded or a very wide set of architectures, there's no reason why you couldn't start using C23 today
vitaminka
·vor 2 Jahren·discuss
is rust cargo basically like npm at this point? like how on earth is sixteen dependencies means no dependencies lol
vitaminka
·vor 3 Jahren·discuss
trying to build this rn, and the download scripts has already pulled like a gigabyte of dependencies wth

edit: it's already like 2 gb
vitaminka
·vor 3 Jahren·discuss
ye, it's approaching 50% of LOD of a vulkan hello triangle
vitaminka
·vor 3 Jahren·discuss
does this mean you can run, say, modern openCL code on smth like a VisionFive2?
vitaminka
·vor 3 Jahren·discuss
really no better than a us tech firm, unless you for some reason have a preference for nationality characteristics of your hardware backdoors lol
vitaminka
·vor 3 Jahren·discuss
> let us draw to the screen in CUDA without the need for OpenGL/Vulkan interop

how would that work? like GPU frameworks would just be compute (like cuda) and some small component of it would just allow to write the end result to a buffer which would be displayed or smth?
vitaminka
·vor 3 Jahren·discuss
interesting decoupling method, ty :)
vitaminka
·vor 3 Jahren·discuss
i’m curious, what’s is the approach for maintainable and decoupled various gpu backends?