I work in this field. I don't think this is going to get restricted anymore than AI will.
The modern battlefield is just signal jammers. Remote human pilots just wouldn't work like their proposals wants. Autonomy is becoming a requirement. No targeting humans is logical and the predictable autonomy is pretty much there.
A lot of this stuff in this video though, you can get off the shelf and implement today. Compute and battery life are the limiters. The whole world is pouring billions into making those much better though.
This study was organized by Google (Technically DeepMind).
I wouldn't be surprised if Google is wanting the lawsuit to lose. It would block open-source models like these from existing and give them potentially a competitive advantage to be able to afford whatever compliance is mandated. They'd be able to offer services that comply, but open-source models would only have access to lower quality data and would be stunted.
I recently chatted with some game developer friends about this. You just write backstories for each of the characters, you can even have them interact with one another easily. The issue currently is the length of that characters story, but definitely see some interesting stuff happening.
I mean you could just take some short-term lived characters and that would work pretty well. Like an enemy you have to defeat. Procedurally visual, with a randomized backstory and traits all from ChatGPT, then can take in small details, but then each encounter would be a bit less repeating.
This is actually useful. I like this better than Codesandbox for just messing around with some data cleanup or something hacky and quick. I'm sure it's on the list, but I wouldn't be opposed to some Dark-mode.