At least from the limited sample size of results, the rules text seems like garbled than other models in the mtg card generating space. Curious if you're able to first generate a few mechanics, and then have it design an entire set (either bottom-up or top-down). I'm sure balancing is not something Gen AI can do properly... but I imagine this can really change how set designers approach new worlds or mechanics!
Instruments:
- Piccolo
- King Piccolo's children: Banjo, Bell, Mandolin, Maraca, Marimba, Conga, Cymbal, Drum, Harp, Organ, Piano, Tambourine, Ukelele
Colors:
- Red Ribbon Army: General Blue, Tao Pai Pai (桃白白 white), Colonel Brown, Colonel Silver, General White, Captain Dark, Captain Yellow, Colonel Viiolet, General Copper
Cinderella:
- Bibidi, Babadi, Buu
Devil/Satan:
- Mr. Satan
- Videl (anagram of Devil)
Started playing very casually before stepping into a more competitive scene. It's both strategic (intersection between poker and chess) as well as creatively expressive (deckbuilding/theorycrafting).
https://eldrazi.gg