> My thing is, no matter what it is, it's a solution without a problem.
I don't know what this Apple headset is, but a theoretical headset can solve the problem of phones. In 15 years cellphones will be replaced by a wearable closer to a Ran-Ban Story than a Oculus Rift. The market can support a cellphone replacement wearable at a cost equal to and possibly more expensive than flagship cellphones ($1400+).
The Problem of Cellphones:
1. Has to be carried around. Glasses are much more natural, with a longer history in our culture.
2. Draws the gaze/attention away. Maybe we've gotten use to this, but its actually a huge problem.
3. High friction of notifications. Was that buzz in my pocket important? I have to spend ten seconds finding out.
I don't know what this Apple headset is, but a theoretical headset can solve the problem of phones. In 15 years cellphones will be replaced by a wearable closer to a Ran-Ban Story than a Oculus Rift. The market can support a cellphone replacement wearable at a cost equal to and possibly more expensive than flagship cellphones ($1400+).
The Problem of Cellphones:
1. Has to be carried around. Glasses are much more natural, with a longer history in our culture.
2. Draws the gaze/attention away. Maybe we've gotten use to this, but its actually a huge problem.
3. High friction of notifications. Was that buzz in my pocket important? I have to spend ten seconds finding out.