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JustAPerson

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JustAPerson
·2 years ago·discuss
Eventually every game developer learns the hard way that they must remove the bytecode ability from lua's loadstring() function.

E.g. here's a 12 year old blogpost on the topic from the ROBLOX developers: https://archive.is/oXPyM

To be honest, it would probably be better off disabled by default. Its legitimate uses are pretty niche.
JustAPerson
·3 years ago·discuss
Slides: https://cfp.all-systems-go.io/media/all-systems-go-2023/subm...
JustAPerson
·6 years ago·discuss
Location: Boston, MA

Willing to relocate: NYC Only (specifically Manhattan)

Remote: Yes

Technologies: C++, Go, Rust, Java, Postgres SQL, Python, Linux

Résumé/CV: https://jpriest.me/pdfs/jpriest_resume_fall_2020.pdf

GitHub: https://github.com/JustAPerson

Email: [email protected]

I'm passionate about systems programming and performance engineering. I love learning about operating systems, compilers, and databases. In my free time, I'm writing my own C compiler in Rust, which you can find on my GitHub.

I currently work full time as a backend software engineer at a SaaS start up. I'm looking for opportunities that inspire my passions, so internal infrastructure that handles big data sets, high throughput, or low latency are areas I'm super interested in. I'm mostly looking for work in either C++, Go, or Rust. Other than those areas, I'm also deeply interested in open source software.

I am also finishing my degree in Computer Science at MIT this December. Looking for full time work starting in early 2021. Only interested in positions that are remote or in Boston or the Manhattan area of NYC.