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MikeBellika

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Show HN: Exponentile – A match 3 game mixed with 2048

bellika.dk
54 points·by MikeBellika·2 years ago·40 comments

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MikeBellika
·2 years ago·discuss
You can email me at [email protected]
MikeBellika
·2 years ago·discuss
Thats very kind, thank you!
MikeBellika
·2 years ago·discuss
This looks very nice, I like the tutorial! What did you use to make it?

I'm actually working on an app myself, waiting on approval from apple. If you don't mind I would prefer to launch it myself.
MikeBellika
·2 years ago·discuss
Thank you :)

Yeah you can keep playing. Game state is saved in a cookie, so you can even close the page and come back.

I have optimised the game for mobile and it's possible to add it to the home screen since it's a PWA. I have considered making an app but haven't really tried that before.

I have no experience with web gaming portals but I think would be open to it.
MikeBellika
·2 years ago·discuss
Thank you! Slidecross is also quite fun and satisfying.
MikeBellika
·2 years ago·discuss
Weird. I dont have an android to test with and I dont get the lag on iOS even in very long games.

I have removed some unused debug functionality, that might have caused it. Hope it helps.
MikeBellika
·2 years ago·discuss
Not a bad score on your first try!

1. I actually agree, but I think it might be a bit confusing for beginners. I've considered speeding up animations for combos, or adding a setting for animation speed.

2. I've thought about this a lot but I think it's too late to implement now. My wife and I are already competing for highscores, so if I change it now I'll have a grumpy wife!

3. I've only played bejeweled, so I don't haven't seen this mechanic in practice. Might be fun to implement but it would have to be a different game mode.

4. I have added sliding now.

Thank you for playing and good feedback!
MikeBellika
·2 years ago·discuss
Nice score! I like how clean the game is now, so I don't think I'll implement ads. I have added swiping though, hope it feels a bit better now :-)
MikeBellika
·2 years ago·discuss
Thank you for the feedback! The hitboxes are already quite big on mobile (only a 2px gap). I have implemented swiping though, let me know how it feels :)
MikeBellika
·2 years ago·discuss
Done, thank you!
MikeBellika
·2 years ago·discuss
Thank you! I will add a license to the repo when i get back to my pc tomorrow. I think ill go with MIT.
MikeBellika
·2 years ago·discuss
I’m not a 100% sure i follow but i’ll try to explain. The tiles can only be powers of two. Matching 3 tiles will make the matching tile the next power of two. So 2-2-2 will make 4, 4-4-4 will make 8, 8-8-8 will make 16, etc. If you match more tiles, it will go to higher powers of two. 2-2-2-2 will make 8, 2-2-2-2-2 will make 16. Only one tile per match will be turned into the higher tile. When swapping a tile this will be the swapped tile. When part of a combo, it will be the tile with most matches. If multiple tiles have the same amount of matches it will be the left/top most tile. The other tiles do indeed “evaporate”. I hope this makes some sense, wrote it from my phone.
MikeBellika
·2 years ago·discuss
Thank you so much! I think the starting board could theoretically be an instant game over but there always seem to be a lot of possible moves. For new bricks, sometimes there won't be any more valid moves in which case the game will end.