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anta40

865 karmajoined 15 years ago

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anta40
·2 days ago·discuss
Works fine on 152.0.5 (aarch64) macOS 26.5.2. I don't use extensions like NoScript etc etc
anta40
·4 days ago·discuss
If you like QuickBASIC, perhaps FreeBASIC is also an interesting choice.

For many years, it practically only supports Windows, Linux, and DOS. Now add macOS into the list: https://deb.fbxl.net/macos/
anta40
·5 days ago·discuss
OCaml seems nice for doing real world app development (e.g) web backend, and not limited only for prog lang research.

Hmmm....
anta40
·last month·discuss
Ahh just noticed it's made by graemeg, one of FPC long time contributors.

Many years ago I explored his fpGUI:

https://fpgui.sourceforge.net/ fpGUI Toolkit is a cross-platform GUI toolkit using Free Pascal

Nice to see you are not only limited to Lazarus
anta40
·last month·discuss
Mmmmm just noticed MacOS is now supported. Guess time to say farewell to DBeaver...
anta40
·2 months ago·discuss
So which one has the biggest chance to be Android/iOS alternative?

Many many years ago, smarphone users had these choices:

Symbian, BlackBerry, Windows Mobile, PalmOS... what else?
anta40
·2 months ago·discuss
Just noticed in cannot build a standalone Rust source file

"error: could not find 'Cargo.toml'"

I assume first need to create a project by "cargo new" ...?

Anyway, love the good ol' Turbo Pascal 7 Reference. Haven't touch it for more than 1 decade.
anta40
·2 months ago·discuss
>> Rust is notorious for its slow compile times

Don't forget Haskell. And what's other... C++, OCaml, etc?

I guess a language with complex/complicated design is difficult to be compiled "blazing fast"
anta40
·2 months ago·discuss
Why choose one if you can use all of them? Windows: gaming, running proprietary Windows-only apps (like engineering stuffs) Linux: back end development, kernel hacking macOS: mobile app development

Well nowadays I'm stick with macOS not because it's pretty, but because a necessary to do my work as a mobile app dev.
anta40
·2 months ago·discuss
Is there a completely mechanical version of XPan? Of course I mean shoot 65:24 and have interchangebale lens support?

So far, I think there's no one for 35mm. For medium format shooters, there's the much bigger Fuji/Linhof 617. Of course pretty expensive. Perhaps 3D print is the only viable option...
anta40
·2 months ago·discuss
I unserstand this camera is pretty popular among street shooters/photodocumentary folks.

Personally, I prefer less distortion and XPan is the better choice for that (and of course interchangeable lens support). Too bad it's bloody expensive nowadays and since the shutter is battery-dependant, you just have to accept one day it may become a paper weight.
anta40
·2 months ago·discuss
Congtats for reaching 1.0

Gotta say farewell to Sublime. Now Zed is my general purposed text editor. For doing most of my coding work, still use VSCode and nvim.
anta40
·3 months ago·discuss
Very impressive for a single dev project.

Nice to see someone started the work from zero instead of piggybacking LLVM.
anta40
·3 months ago·discuss
Anyone use hnterm? https://github.com/ggerganov/hnterm

I think it still works pretty well, and written in C++ instead of the "cool kids" Go/Rust
anta40
·3 months ago·discuss
Cool. Is macOS (Apple Silicon) also supported?

If not, well there's another reason to have a Linux VM ready :)
anta40
·4 months ago·discuss
Perhaps using this: https://github.com/nlsandler/nqcc2

?
anta40
·4 months ago·discuss
Yes this is my workflow when shooting digitally. Always in RAW & color for greater flexibility during B/W conversion.
anta40
·4 months ago·discuss
"Shoot and scan" is convenient. Hard to argue with it. But hey, if you want convenience, why are still using film?

:D

But anyway, yes print making is both art and science on its own. Finding local labs to develop and scan films is pretty easy. But darkroom to print your photos the old school way? Happy to find a new one (I'm on Jakarta, btw).
anta40
·4 months ago·discuss
Whatever floats the boat.

Even back to film/analog era, taking a photo is just the 1st step. Then apply some darkroom work (dodge/burn/use some filters to adjust the highlight/shadow etc etc). Image editing softwares like Photoshop simplify the process.

I mostly shoot in black & white (both film and digital). Since once of my biggest inspirations is Ansel Adams, then no I don't adhere to "SOOC" (straight out of camera) philosophy. Fine tuning in Photoshop is a must.
anta40
·4 months ago·discuss
Yes, I'm happy with Zed a Sublime replacement, usually for general text-editing.

For coding, I'm still stuck with VSCode and nvim.