The problem is in measurability of a change. If I improve a developer or analyst workflow that makes 100 people 1% more successful, that's likely both more beneficial and also harder to measure than a change that makes 5 people 10% more successful.
You could also be missing out on incentives from the manufacturer for not using their financing. It's definitely a good idea to have money or financing already lined up, but some manufacturers will give thousands of dollars in incentives to use their financing.
> it felt like doing a wave of work, consisting mostly of putting things back to there proper place, only to come back tomorrow and do the same thing with no end in sight. This may be a phenomenon of employment at large, I don't know.
I've been in IT Engineering / SRE for over 10 years now and you just described 80% of my days.
From looking at their architecture diagram it seems that this is different enough from Prometheus's single golang binary to "justify" a fork.
I haven't looked close enough, but hopefully they've done so in a way that common things (query functions, alertmanager integration, etc) can be kept in sync with upstream easily.
Riot employees are paid to play (on a Riot "sponsored" account). Just like company email, chat, or any other service, it should be assumed that it's going to be monitored.
If Riot employees want to troll on LoL, they probably shouldn't do it on a company account.
> It catches the customer at a good time because we just gave them something new.
Now ask for a review after a crash. This is just asking "we introduced new stuff, you like the idea?" when really progress comes from asking "you've now been using X that we introduced Y ago, how's it working for you?"
Sure, but it may be the only one that's doing exactly X with Y in Z language, especially when you step outside of Java, .NET, and the other "enterprise" languages or working with hardware devices.
The Angel (cat) in this example is incredibly naive which made it easy to realize that strategy would work. Would definitely make for an interesting 2 player game!