the multiplayer version is offline now and you couldn't see it without converting the underlying bytes to the 1000x1000 canvas. I do have a timelapse of the full time it was running though: https://www.youtube.com/watch?v=K8zg6cKxHFs
hi! This is mostly due to my opinions around scaling but I didn't realize it impacted zoom so much, I'm not primarily a web dev. I'll change this to conform soon.
author here! I mostly assumed the reader had some context for this blog around omcb since it had gone viral and I posted it in circles already familiar, but looking back that wasn't a great decision. I'll likely revise this blog soon as there's a few other things I thought I didn't explain well. thanks for your feedback!