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fbriggs

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Lifecast.ai [YCW22] Open-Source NeRF Video on WebXR/Vision Pro/Quest

lifecast.ai
4 points·by fbriggs·2 years ago·1 comments

Volurama by Lifecast (YC W22) – Easy to Use NeRF for Windows and Mac

volurama.com
3 points·by fbriggs·3 years ago·3 comments

Lifecast (YCW22) - Volumetric video with layered depth images and AI-art

fbriggs.medium.com
3 points·by fbriggs·3 years ago·0 comments

Stable Diffusion to 3D/WebVR, in the cloud, available now

holovolo.tv
57 points·by fbriggs·4 years ago·22 comments

comments

fbriggs
·last year·discuss
I am testing it now. My $0.02- it is not worth $200 or even $0 at this point. It is too slow, not very competent at basic tasks. Rip off.
fbriggs
·2 years ago·discuss
paywall
fbriggs
·2 years ago·discuss
Here's my paper on recursive program synthesis using combinator expressions from 2006:

https://www.cs.hmc.edu/~oneill/papers/Combinators-ASPGP.pdf
fbriggs
·2 years ago·discuss
* We made an open source C++ NeRF volumetric video engine for VR.

* It trains a NeRF for each frame of video, then compresses it to our format 'ldi3', which enables real-time playback on Quest or Vision Pro in WebXR, Unity or Unreal (open source players are available for all of these).

* We provide a paper explaining how to bake NeRFs into layered depth images for real time rendering.

LMK your questions...
fbriggs
·3 years ago·discuss
pay wall
fbriggs
·3 years ago·discuss
Yup
fbriggs
·3 years ago·discuss
* This is a commercial product. It is free to try, but requires a license to render the final results as a video output.

* It can output 2D videos where a virtual camera flys along a smooth path, or VR180 and Looking Glass portrait holograms.

* If I'm not mistaken this is the first NeRF-based VR stitching engine.

* Unlike NeRF Studio, Volurama does not require command line tools to install.

* Unlike Luma.ai, Volurama is a Windows/Mac application, which means you process your data locally rather than uploading it to the cloud.

* This is a custom/from scratch NeRF and structure-from-motion engine written in C++. It doesn't depend on COLMAP or NVidia's tinycudann. It incorporates ideas from several recent publications, as well as a few proprietary tricks developed at Lifecast.

* This is a 1.0 alpha release, and there are bound to be some bugs.

* Try it out and LMK what you think!
fbriggs
·4 years ago·discuss
"A CYBERPUNK NINJA RIDING AN OSTRICH THROUGH THE STREET OF TOKYO" https://holovolo.tv/v/962583

Today Lifecast unveils text-to-full 3D immersive environments that can be viewed in VR (e.g., Quest 2) or on 2D screens. We are doing this with a combination of Stable Diffusion and several other neural nets to make it 3D, combined with Lifecast's format for 6DOF VR photos and video. It's free to try and we do the processing in the cloud. Check it out and tell us what you think! This is version 1.0 and we are iterating quickly, so expect improvements in the future.