There doesn't seem to be much take up of their Lumberyard engine either I've noticed. EVERYWHERƎ, the upcoming game from Leslie Benzies (Ex Rockstar Games) started development with it but switched to Unreal Engine last year.
I'd love MS to share some details on how they achieved this. From what I've read, game devs just have to agree to their games being made available on the Xbox one, so it apparently all done on Microsofts side.
This will probably make me seem ungrateful but to me that bundle seems to be quantity over quality. Don't get me wrong - there's some nice stuff in there but there's also a high proportion of cruft (geocities phoned and want their graphics back).
Here's a lovely audio slideshow that captures the essence of Ceefax, complete with that cheesy music that accompanied everything:
http://www.bbc.co.uk/news/magazine-19996372
Slightly O/T, but does anyone else find the reviews for this app a tad, well, suspicious? Virtually all 5* and the wording of the reviews is all very similar.
Am I missing something - with webkit the TV fades in & slides down but nothing in mozilla. Also what is the actual product? It's not really giving me any information.
A couple of years ago, I set my 73yr old father up with his first ever computer. It was a frustrating yet fascinating experience to see how someone who had never interacted with a computer actually did so. It certainly made me aware of usability issues that I would (as someone that sits at a computer every day) have never considered to be anything other than obvious.
https://twitter.com/everywhere_game/status/13272499834401013...