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flowrange

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flowrange
·2 months ago·discuss
True. There comes a point where the endless pursuit of realism starts getting in the way of a certain kind of narrative creativity. And in the process, we lose what should be the very essence of the word entertainment: to entertain.

The other day, I watched Emmerich’s latest film, Moonfall. A proper disaster movie, with all the necessary tropes. In short, that was real cinema, I had a great time. And yet, a large number of reviews on IMDb kept pointing out how “unrealistic” the film was. But if I’m watching an Emmerich movie, the very last thing I want is realism.

I think this is part of the current zeitgeist. The great inversion of real and virtual, as described by Guy Debord in The Society of the Spectacle, seems to make people believe that what happens on screen is reality, and then has to reflect their own conception of reality. The slightest deviation from that conception reminds them that it is only fake, and that they must, at all costs, "return to the matrix" in order to escape the real and the existential dread that follows.
flowrange
·9 months ago·discuss
It's as if they're trying to mimic a Twitter post thread, fearing that people won't have the attention span to read a regular article. This is the equivalent to jump cuts in videos.
flowrange
·last year·discuss
This article actually solves one of the great mysteries of my life: how to beat that game.

I still remember, back in the mid 90s, playing it with my brother and some friends. We spent so much time trying to beat the default bobsleigh time, land a 100+ meter jump in the ski jumping event, or survive that dreaded third lap in skating. But no matter what, we just couldn't pull it off.

Years later, I even gave it another shot under Dosbox, thinking, "Alright, I was just a clueless kid back then. Now it's my time to shine." Nope. Still couldn't do it.

Turns out we obviously had a cracked copy. But honestly, trying to actually buy a game when you’re a 12yo in mid-90s France (obviously without any Internet connection) wasn’t exactly easy.