I'm Michael. Over the past few months, my wife and I have been working on a project that we're excited to share with you all. It's a chess game that we've built from the ground up.
A couple of years ago, I developed a keen interest in chess. However, I found that I didn't particularly enjoy playing against other humans. The anxiety was just too much for me. Instead, I found myself gravitating towards playing against chess bots.
This led us to the idea for our game. We wanted to create a chess game where you could play against a bot, but with an added twist. We wanted to incorporate an element of conversation into the game.
The way we've achieved this is by using the OpenAI API to act as various characters and provide commentary as the game progresses and 'injecting' the game state into the conversation prompt. This allows the bot to have a deeper understanding of the current state of the chess game, and it can then comment on it.
All the character avatars were created in Midjourney.
We're really excited about this project and we hope you'll enjoy it as much as we've enjoyed creating it. We're looking forward to hearing your feedback and thoughts.
Just released https://www.chesswith.ai today. It's a basic chess app, but it lets you play against hundreds of famous historic/fictional characters.
The in game dialogue is powered by OpenAI's ChatGPT API. This dialogue is always unique and tailored to the events happening on the board, making every game a one-of-a-kind experience.
Not only is a problem that deleting a bucket costs money, but if you have a big bucket with many deeply nested files, it can take a really long time to clean it up using the AWS command line.
I ran into this with a bucket full of EMR log files a few years ago and had to figure out some pretty crazy command line hackiness, plus running on a EC2 machine with lots of cores to figure it out. This a write-up I did if anyone else ever runs into this issue.
Small thing, you have a typo in the page header. Potencial should be spelled Potential.