Not really answered in the paper... were those levels fun to play? The "Levels Evaluation" seemed a little lackluster too.
Back in early 2000 I ran a Quake server that generated levels that were decent. It would build a new one ever 15 minutes so when playing you would always find yourself in a new map regularly. I spent time tweaking it for fun and diversity which were the interesting bit. I didn't want to play the same level type over and over with guns just slightly shifted, but to play a wide range of experiences some of which were very surprising.
I bought the ones that are round cut so yeah they are the jewelry quality ones you probably saw. I might end up turning a few into a set of earnings or a necklace or something. It was tempting to get a rod of raw ruby and smash it or something, but it is also just cool to show off a pile of rubies cut and ready to put into jewelry that I am just using as tokens in a mining board game. :D
Real rubies I awesome. I picked up 50 of them that are 1cm in size to replace the plastic ones that come in my board games. The weight of them in my hand is unexpected. The upside had to be when I brought them to work and got to pore a pile of real rubies into someones hands. Only "downside" is that even though they are really hard, they can scratch each other. But eh they are cheap enough that I just tossed them in a velvet bag and in the board game box.
> They also might think, does she really enjoy tech, is she a nerd like me, or is she just looking for a cushy office job in software that the "diversity/women-in-X" groups are so loudly promoting.
Hell I think that about all my colleagues whatever their gender is. Seen plenty of males don't really want to code, but it pays too well to not.
> My own theory, is that CS (programming) is perceived as having low social status.
A colleague told me when out at a bar he refrains from telling women that he is a programmer because they suddenly become way more interested because they know how much $$$ programming jobs bring in. That does not sound like low social status signalling to me, but the opposite at least for males.
Before movies, why not insert friends into your video game?
Or how about creating a company that sells profiles each of which would be a collection of high quality photos/videos. In turn if you have a video game or movie you can get a random actor with the body you want and swap the face with the face you want?
Or even better create a service where individuals can upload their own photos which they can get some of the profit if their profile is used.
During the late 90's and early 00's I often wondered why with all of the Microsoft hate why someone didn't create a simple virus that did something destructive like just format windows hard drives. There must have been other incentives at play that caused this to never occur. Perhaps in the same logic if you can infect every Tesla it is more valuable to not crash them, but instead scrub the data and sell that back to [insert company] or something.
If there was ever something that would cause a formal programming guild to sprout I would be willing to bet that it would form its roots around security.
When build stuff on a real slow platform a trick I have used is to setup distcc on the slow computer and at least one real fast computer with a compiler set to the slow computer's arch. Set the slow computer distcc to 0 so it compiles nothing locally, but it does do the configure/linking/etc. This avoids almost all the cross compilation issues you might run into while getting many of the fast benefits.
In Chrome's implementation are the cache, cookiejar, and history all kept completely separate? For example if I go to foo.com and inside that it loads a facebook script in an iframe could it get all the normal facebook cookies or would it be blank? Which "site" would the iframe be?
Back in the day (Around when I ported chrome to Linux for a time context) I wrote up a spec and implemented a browser that did site data compartmentalization. Data leaks from cookies, history and especially cache were not possible because the data just wasn't there to be leaked. It was a pretty cool design that along with per site settings and split view search was definitely ahead of its time. Alas I was forbidden from working on it by my employer at the time and have been watching for some of the features to appear in other browsers since.
Back in early 2000 I ran a Quake server that generated levels that were decent. It would build a new one ever 15 minutes so when playing you would always find yourself in a new map regularly. I spent time tweaking it for fun and diversity which were the interesting bit. I didn't want to play the same level type over and over with guns just slightly shifted, but to play a wide range of experiences some of which were very surprising.