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kylebolt

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My app failed: lessons learned

rithm.app
221 points·by kylebolt·5 years ago·171 comments

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kylebolt
·5 years ago·discuss
Great point!
kylebolt
·5 years ago·discuss
This sounds interesting. Although this use case is very infrequent. If this had a wider use case, like something used daily, that just might be be a viable product!
kylebolt
·5 years ago·discuss
Yes, no point in more distribution when users were not retaining. Although, it was hard to even get those first few thousand users to try the product.
kylebolt
·5 years ago·discuss
Yes exactly, having the same app and features on android would still have leave to all users churning like they did on iOS.

Think Clubhouse only moving to android when it was working on iOS.
kylebolt
·5 years ago·discuss
Well I built it, they came but they did not stay! Would love to know your thoughts on how to validate something for retention.
kylebolt
·5 years ago·discuss
Stack rank is very underrated as a prioritization tool
kylebolt
·5 years ago·discuss
This is true, "habits" is too general of a topic. This is why Strava chose cycling as their first sport and expanded from there. Smart of you to focus on fasting, hot topic! Wishing you all the best.
kylebolt
·5 years ago·discuss
The worst part about a lesson like this is that it can take years to really get to this conclusion. I'm trying to ask myself "who is the buyer of this product". This is happening a lot in digital health where the payor isn't the end user.
kylebolt
·5 years ago·discuss
We also launched via paid ads (spent around 2k on Apple Ads and FB ads)
kylebolt
·5 years ago·discuss
I thought habits might be an interesting market to work in + using a chatbot as a novel approach but alas my approach did not pan out.
kylebolt
·5 years ago·discuss
Good spot, thank you!
kylebolt
·5 years ago·discuss
Thanks for reading! I'm focusing more on distribution and monetization (or ability to pay) on my next product.
kylebolt
·5 years ago·discuss
Yes people find it hard to stick to new habits let alone tracking them in an app. Good experience building these things nevertheless.
kylebolt
·5 years ago·discuss
This sounds interesting, I think the advantage here is that you've focused on 1 use case where I was focused on many habits. Keeping it focused on one niche like journaling makes more sense.
kylebolt
·5 years ago·discuss
So true, it's an inferior user experience is most all cases where a UI could suffice. (A game product could be the exception)
kylebolt
·5 years ago·discuss
I thought failing on 1 platform would be more economical than failing on 2 :)
kylebolt
·5 years ago·discuss
My next product is going to be totally focused on this single point -> Sell to people who can write the check, and have a budget to spend
kylebolt
·5 years ago·discuss
Yes great re-cap, thank you!

Even though I've read and heard about these common mistakes, sometimes we have to learn by doing to truly find out if they apply to our use case.
kylebolt
·5 years ago·discuss
Very true, they are more product focused vs. habit / self development focused.
kylebolt
·5 years ago·discuss
Thanks for reading!

“Learn from the mistakes of others. You can’t live long enough to make them all yourself.” - Eleanor Roosevelt