As someone who has played a few hundred hours of the base civ6 game, I agree with the combat needing to be improved. The biggest flaw imo, is the AI makes terrible decisions. To overcome this, the harder difficulties give the AI a huge resource material advantage. This makes attacking early suicidal. Instead, the best strategy I have found is to turtle up until you unlock the bomber.
This bomber has a gigantic range. Forgot exactly what it is, but something like 15 tiles. Comboed with spies to give you vision of the enemy, and a few bombers utterly destroy everything. The solution to every problem becomes spies + bomber. The enemy close to getting a science victory? Put a spy in their city and bomb the spaceport. Going for a domination victory? Put a spy in their city and bomb all the units.
The article you link did not mention the employees saying running the editorial made them "feel unsafe". Neither the word safe nor unsafe appears in the article. It says the article "reportedly elicited strong objections" from the staff.
Silence is not the opposite of violence. Peace is the opposite of violence.
I interpret the quote "silence is violence" to mean by not speaking out against violence, you implicitly support or contribute to it. People may disagree if this is true, but it certainly doesn't feel Orwellian.
Coming from the east coast US, I didn't find the people snooty. They seemed friendlier than where I am from, I made way more friends here than I did back home. Back home you would get arrested for drinking beer in public, in sf you can have a beer in one hand, a joint in the other while playing kickball in golden gate park.
I liked the food a lot. I got giant, tasty, burritos in the mission for like $8. Of course you have to go to a side street, not something right on mission.
Didn't really go to bars so not sure about that.
To me the city is absolutely beautiful. Seeing the city from twin peaks, walking to the beach through golden gate park, or cycling across the golden gate bridge are all incredible experiences.
Simple problem to solve. Give them their 1000€ a month daily at 33€ a day. If they blow it all, they are hungry that day but eat the next. With a debit card it shouldn't be too hard.
I interviewed with one of the companies on that list a few years back (noredink). They gave a timed hackerrank style coding question as round one (so I guess technically not a whiteboard). I passed that, then I had an interview with an actual person.
He asked me vague question, like what is architecture, I started to reply with what design tradeoffs I made on the app I was working on. He literally laughed at me, and said that is not architecture. I was shocked that someone would laugh at a candidate but said ok, what does architecture mean to you? He responded, I ask the questions here not you. I immediately ended the interview. Worst interview I have ever had. Every time I see that company brought up, I think back to that experience.
The problem is there isn't always 2 sides to a story. Sometimes there is one, sometimes there are multiple. If one side says it is raining, one side says it is not, the journalist should stick their hand out the window, not report the two sides.
Another way to look at this... not every natzi personally committed crimes. I would suspect that far less than 50% personally murdered anyone. But they were part of an organization that murdered millions, and did nothing to stop it. That makes them complicit.
I have tried virtually every ssri. They all make me extremely tired, too tired to function. But still would encourage people with anxiety to try them as there are very few other good options.
As someone with bad anxiety and who gets panic attacks in roughly one third of panels, it does feel fairly discriminatory.
The best interview I had was when they asked me a whiteboarding question, gave me a pencil and paper, and left the room. I solved it, they came back, and we talked about my solution. They still got to hear my thought process.
This bomber has a gigantic range. Forgot exactly what it is, but something like 15 tiles. Comboed with spies to give you vision of the enemy, and a few bombers utterly destroy everything. The solution to every problem becomes spies + bomber. The enemy close to getting a science victory? Put a spy in their city and bomb the spaceport. Going for a domination victory? Put a spy in their city and bomb all the units.