This part fires me up to create art for arts sake:
Kodama: That’s also partly why this development was a lot of fun, I think: we (the developers) started the project on our own initiative, and many people on the team had worked on PSII and were able to address the shortcomings and unfinished ideas they had from that game in PSIV.
Crashes too frequently for me. Needs a reboot to fix only to be crashed again few hours later. I never found a solution; likely related to docker/podman being memory hungry.
Port handling requires constant Powershell maintenance too.
Kodama: That’s also partly why this development was a lot of fun, I think: we (the developers) started the project on our own initiative, and many people on the team had worked on PSII and were able to address the shortcomings and unfinished ideas they had from that game in PSIV.