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sorenbs

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Bun 1.4 coming July 7th

twitter.com
2 points·by sorenbs·22 days ago·0 comments

Show HN: AI Chat App on Durable Streams and Tanstack DB

oss.chat
2 points·by sorenbs·29 days ago·0 comments

We put the Bun Rust rewrite in production

10 points·by sorenbs·last month·1 comments

Prisma launching integrated Compute and Postgres hosting

prisma.io
6 points·by sorenbs·last month·0 comments

Webwright: A terminal is all you need for web agents

microsoft.github.io
2 points·by sorenbs·2 months ago·0 comments

GLM 5.1: Pelican Test

simonwillison.net
4 points·by sorenbs·3 months ago·2 comments

A fast Rust port of Steve Yegge's beads

github.com
3 points·by sorenbs·6 months ago·0 comments

GLM-4.7: Frontier intelligence at record speed

cerebras.ai
2 points·by sorenbs·6 months ago·1 comments

comments

sorenbs
·2 months ago·discuss
There's a lot of new stuff here. The complete rewrite in TypeScript alone is a huge improvement. But the new migration system is probably the most ambitious part. Very curious for feedback on that!
sorenbs
·5 months ago·discuss
Yeah. Completely changes the meaning of the article. I thought Nvidia was now competing with Cerebras. That's not the case...
sorenbs
·5 months ago·discuss
If chip manufacturing advances allow them to eventually run leading edge models at speeds much faster than competition, that seems a really bright future all on its own. Their current chip is reportedly 5nm already, and much too small for the real 5.3-codex: https://www.cerebras.ai/press-release/cerebras-announces-thi...
sorenbs
·5 months ago·discuss
We operate a postgres service on Firecracker. You can create as many databases as you want, and we memory-snapshot them after 5 seconds of inactivity, and spin them up again in 50ms when a query arrives.

https://www.prisma.io/postgres
sorenbs
·6 months ago·discuss
> but some others will pick up where he left off, with more modest goals

Already happening :-) https://github.com/Dicklesworthstone/beads_rust
sorenbs
·9 months ago·discuss
I've had a lot of fun playing this the past weeks. And very happy to learn the game uses Prisma on the backend :-)