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sp8962

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sp8962
·10 months ago·discuss
Thanks for the blatantly marketing Overture on a Thread about downloading OSM data.
sp8962
·12 months ago·discuss
"developer" is a slightly weird way of putting it. osm.org is the contributor portal and demo site for OpenStreetMap, and yes it is not and never has been intended as an end user replacement for Google Maps and similar offerings.

The main purpose of the maps on the site is, besides showcasing some topical uses of OSM data, rapid feedback to contributors, which is something that required specific development so that can be provided with vector tiles too.

The 'late to the game' narrative seems to be a bit misplaced in any case given that OSM data has powered essentially all vector tile use outside of Google over more than a decade.
sp8962
·12 months ago·discuss
To answer the question: somebody needs to do the initial work and it's a further moving part that needs to be kept running (as the other responses point out such a distribution would likely use PMTiles as a container format). Given the current finances and staffing of the OSMF likely not top priority.
sp8962
·2 years ago·discuss
If you want to add more details (don't overdo it) https://wiki.openstreetmap.org/wiki/Simple_3D_Buildings
sp8962
·2 years ago·discuss
See https://community.openstreetmap.org/t/foursquare-releases-10...
sp8962
·2 years ago·discuss
As Doctor_Fegg has pointed out further down, the OSMF provided raster tile service on openstreetmap.org is primarily intended to provide fast feedback to contributors and not for general purpose use, in particular not as a competitor to google.

The whole point of OSM is that you can take the data and build / design your own things. Yes it would be nice if there were multiple viable google alternatives based on OSM and other open data, but that is likely just a pipe dream, the economics don't really work.
sp8962
·2 years ago·discuss
The article wasn't authored by anybody actually involved with the service or setting it up, just in case that wasn't clear.

Paul has written a blog post or two on the subject https://www.openstreetmap.org/user/pnorman/diary
sp8962
·2 years ago·discuss
No it doesn't.
sp8962
·2 years ago·discuss
Sure you could .... but to find something you would need to have the tile in question so you would need to calculate the tile to retrieve, and then find the object at the location (which is roughly equivalent to rendering the tile).

Doesn't seem to make sense when you can just run a nominatim or photon instance locally. Not to mention that currently you would typically have to add additional address data to the mix to get the quality of commercial geocoding services which makes the doing it via tiles even less attractive.
sp8962
·2 years ago·discuss
> It contains the OSM data (obviously) ...

Not really. You need to build geometries from raw OSM data (aka the stuff that you edit) then transform those geometries into MVT format adding appropriate attributes from the original data. In general you actually will want to normalize the data and throw out anything that is not included in the vector tile schema you are using. The net result is quite far from raw OSM data in any case.

PS: I maintain a project that stores actual OSM data in MBTiles format for offline editing, and yes proper editing apps have to do the above on the fly and it is the main reason they are not lightning fast.
sp8962
·2 years ago·discuss
Different use case.

Tippecanoe takes geojson and splits it up into tiles, we are talking about doing that with OSM data here. Typically you will want to apply some normalisation of the input data, then you need instantiate the geometry of the OSM objects, then split things up according to the vector tile schema in use and then write the tiles.
sp8962
·2 years ago·discuss
Well nobody claimed things are going to get simpler.

It is difficult to beat raster tiles in that respect. vector tiles split up responsibility for what you get visually over multiple moving pieces with different provenance and operators.
sp8962
·2 years ago·discuss
The whole point of vector tiles is that the rendering is local and controlled by a style configuration (except for the tile schema) that can be changed. So the brokenness you are seeing is either in the style or the library that is rendering the contents locally.
sp8962
·2 years ago·discuss
Just to nip this in the bud, OpenStreetMap in general doesn't contain "translations" it contains the exonyms that are commonly in use for geographic objects. Most of the time things only have a name in the local language so there will be no value for other languages in the OSM data. Transliterations are a bit of a grey area in this context, but are definitely more useful than actual translations which tend to be garbage.

Further point: the data available in the vector tiles is defined by the vector tile schema and by far doesn't contain "everything".
sp8962
·2 years ago·discuss
... it doesn't?

One of the downsides of MVTs and the typical max zoom level of 14 is that that they do require more local resources than simply rendering a 256x256 bitmap.

For OSM the question is naturally would a complete migration (aka turning off raster tile support) exclude any noticeable number of people from contributing.

But right now that decision is still a long way off, the vector tile service hasn't even been integrated in osm.org yet.
sp8962
·2 years ago·discuss
Both apps mainly use downloaded/"offline" preprocessed map data in their own formats.

MVT format vector tiles are not remotely suitable for navigation or search (not ruling out that something could be hobbled together, but it would be a bit of a stretch).
sp8962
·2 years ago·discuss
No, because you've been able to self host (or have somebody host them for you) vector tiles for a long time with very little effort, and yes that will somewhat offload processing to clients, and, more importantly allow many styling decisions to be made by the client (but not all).

Static or infrequently updated vector tiles can be generated from OSM data by a number of tools, but those most popular right now are https://github.com/systemed/tilemaker and https://github.com/onthegomap/planetiler

The actual -new- thing is that the work Paul has done for the OSMF allows on the fly (aka in minutes) updates of the vector tiles. This is important for OSM contributors as a feedback mechanism and the main reason the OSMF operates the current raster tile service.

What is currently a bit out in the open is which usage restrictions will apply to to using the vector tile service as, just as with the raster tile service, the intent is not to compete with or replace third party services and a vector tile service could potentially do that.