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theoretically23

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theoretically23
·2 years ago·discuss
(Here's a version without that problem: https://firehose3d.theo.io/babylonjs.html)
theoretically23
·2 years ago·discuss
Here's a version with that fixed https://firehose3d.theo.io/babylonjs.html (will probably replace the current one soon)
theoretically23
·2 years ago·discuss
Thanks - should be better now hopefully on Firefox
theoretically23
·2 years ago·discuss
Thanks - implemented some texture pooling (via LLM). I think the blurriness may [accidentally] help with the retro aesthetic, but I'll try to get that the anisotropy in as an optional parameter.
theoretically23
·2 years ago·discuss
(Creator here), sure I just added something so you can play with the URL: https://firehose3d.theo.io/?speed=0.9 (but if you slow the movement down too much there will just be way too much content because it's real time)

For people on slow machines you can also reduce the number of messages with e.g. https://firehose3d.theo.io/?discardFrac=0.7
theoretically23
·2 years ago·discuss
Yes, best in Chrome I'm afraid