"all 100 people in my village need a cheeseburger very badly; this piece of paper says that if any of them lay a finger on it, they get carted off to jail"
> In giving companies a free pass to enter the “open source community,” however, certain hackers said “take what you want and give what you want” to a bunch of organizations built around maximizing the ratio of the former to the latter.
Like the author says, investment by these entities can balloon the (F)OSS ecosystem, but when they contract (as is inevitable in a boom-and-bust economy), the nonrenewable resources that actually write the stuff (humans) will burn out.
> See, when you build an education product, you’re competing against two massive institutions: the formal education system (schools, colleges, state universities, etc.), and the laws and cultural expectations around that system.
What you’re competing against is the natural tension between these things and the demands of the market.
You get a good sense of this after 5 years at a math tutoring startup that’s always grappling with the dual expectation that you give the kid the answer quickly (“the customer is always right”) vs. you patiently sit with them until they learn (the goal of formal education).
Dang. My hunch is that most of them happened to only pick a few and through a stroke of bad luck none of them overlap. Stay tuned!! And thanks for the suggestion, will put it in my todo list.
"stepping away from the keyboard" takes your Default Mode Network off the project like a burned-out employee that's just running it into the ground
when the DMN is highly active - fixating, ruminating - its focus is narrow and it's less likely to produce as many creative insights or dredge up as many relevant memories
if you make it less active - doing something else, letting your mind wander, shutting it off entirely with sleep or substances - it will keep trying to solve the problem, but also make farther-flung connections that might solve it
these connections can then be picked up and used more effectively by your executive and salience networks
This comment hits the crux of what OP was really getting at. It's not that software itself is an inherently bad trade; it's what's been happening to it and why.
> very happy at a fast-growing small tech company where one can have honest conversations about the customer and the product
Right. Why is this getting harder to find? Engineers are feeling like their labor is increasingly becoming unimpactful vaporware; their work life is increasingly subject to the whims of nontechnical people; product complexity is going beyond the amount that's just natural in software and getting disproportionately bad.
It's because the market is driving people to the software world like tourists to a national park that's gone viral on social media. The mass of people trying to make a buck off software are unknowingly degrading it. The park's land is still good - just a little too good for its own good.
As long as software makes it easier to reach many eyeballs and wallets at once (which is "always") people will flock to it. What's less inevitable is what makes fluff and snake oil rampant in other industries, like health: a deadly combo of unbridled capitalism and masses of uneducated people.
This makes people, including many software engineers themselves, view software engineers as natural resources you can just endlessly extract from, instead of people with biological limits and dreams of making cool things with their hands.
The remedy to this - people democratically owning the means of production, and providing each other with reliably good schooling - might seem like a pie-in-the-sky idea but will be common sense in 100 years if we're still around.
First of all: big fan of your work! Thanks for taking the time to check this out.
You’re right, I kind of let the fact that “svelte” is in the name do too much of the work for me - this is specifically a Svelte component. I’ll add that fact to the readme. As for bundler, Vite is preferred but you should be able to use any.
As others have noted, this is a relatively thin wrapper over D3 code. Based on this and other feedback, I might go ahead and make this into a web component so that it’s completely framework-agnostic.
Not very much difference; primarily the props that replace opinionated presets. Wanted to make an easier-to-find, plug-and-play version since I liked using it for my own project and noticed the data structure is a fairly common one that people may want to browse visually.
Never got my fans spun up even on an old MacBook, so I assumed everything was peachy, but there were some wins to be had. I was doing a small amount of parsing during the "typing" effect to prevent small glimpses of styling syntax from showing up, and found some wins there. Also cut down the number of particles in the intro animation, though that's a Svelte component that's being destroyed once you start.
Let me know what you think - it hasn't had intensive play by a ton of users yet, so feedback is very welcome!