That's a byproduct of modern society. I find it depressing that society, since the late 18th century [1], thinks we need to work that long.
Nonetheless, your statement is a valid one. Personally, I do my best to reduce that 1/3. Finding work that allows flexible schedules or work remotely but all that job needs to do is provide me money, which in turn gives me more freedom.
That's not to say that I don't find satisfaction in my work, it's just ancillary, and so far, not a requirement.
That's a personal question that you'd have to answer for yourself. Work doesn't give you time but it does give you money. Money can assist in providing you opportunities to do things that give you substance but it most definitely isn't the only tool that provides that opportunity.
If you would like your work to provide fulfillment you should look for other job opportunities. No harm from that.
If it isn't necessary then find work opportunities that allow you more freedom, such as, flexible schedule or working remotely.
My for-pay labor is not as optimized as yours but I treat my job like that as well. I don't need to find meaning or personal value (great if I can) in my job. I get that from my friends and family and the experiences I have with those people outside of work.
Nothing like building on-board flight software but...
A small application built on headless Drupal with a React front-end that allows us to build pared down versions's of our College's websites to be used on touch screens at various events.
While not totally exciting it was my first opportunity in higher-ed to be able to lead my own project, build a React application from scratch using various tools like Webpack, Babel, PostCSS, etc.
I wonder if there would be incentive for game development studios to use Guilded?
I can imagine studios like Riot, Blizzard, or Epic signing up for a 'Studio' account. Part of what comes with that role is the ability to add their own games. So now you have a trusted source that could reliably do the game addition work for you.
The incentive for them is a great opportunity to interact with their user base and help foster a tight-knit community. I haven't thought about the details too much but seems like an interesting idea.
Im interesting in what your thoughts would be around that idea?
Could you allow users to submit a game? If a user is interesting enough in using your system and having your game in the system, perhaps they would be willing to do the work to gather all the required information.
Obviously it would need review by your team, for various reasons, but it might be a viable way to get new games in the system faster, without being too much of a burden to the team.
To add to this. For beginners it can be a pain to learn how to set your environment up to even begin developing.
https://codepen.io/ is a great place for front-end developers to hone their skills without having to worry about any of the setup.
You can use Pug (formerly Jade), Haml, Markdown, Slim, SCSS, Sass, LESS, PostCSS, Stylus, Coffeescript, Typescript, Livescript, Babel, or just plain HTML, CSS and JS without having to set up a thing.
Edit: I'm not affiliated with Codepen. I am however a user.
Ah, that is a bummer. My high school allowed us to take PE in the summer, for a couple weeks. It was only, maybe, a few hours a day. That way when school started we already had credit for it and none of us smelled awful (well most of us anyway).
Wait, I don't have integrity if I stand up against something, anonymously or not, I believe is wrong? The employees calling for the hiring of people with "integrity" have been drinking the Kool-aid.
Bosworth can say what he wants but he shouldn't feel broken-hearted because what he said leaked, he should feel broken-hearted for what he said.
Leaking doesn't have to silence conversation unless Facebook wants it to.
Like andkon said, convince me that your product is something I need or compel me to need it. I might hit your landing page with little to no prior information.
If I can't be convinced your product is worth my time, does price even matter at that point?
I don't watch much TV or streaming services but I do appreciate a funny advertisement[1] when I see it. Granted it never makes me want to purchase the product.
Thanks for the insight jsight. I sure hope engineers wouldn't use it.
To be fair, it has been a few years since I took the survey so I can't recall if it mentioned what the data was used for.
I don't know enough about machine-learning and self-driving technology but my one question would be, where do engineers get that kind of data to feed into a system? At some point a scenario like the Trolley Problem is going to happen (near or distant future) and what kind of data is going to be making that decision to swerve or remain on course?
I believe some manufacturers will take entire responsibility while in some cases it's the person that "starts" the self-driving vehicle. Legislation seems to be on a state-by-state basis at the moment.