We went to school together :) I would agree with Prof Sayood's "Signals and Systems" was a great class. I would agree that many TAs, including myself when I was a TA, were confused and/or overwhelmed.
I've been in some good coordinating calls for widespread incidents. Many unique individuals (15+) talked in a ten minute period, sharing context on what their teams were seeing, what re-meditations had worked for them, etc..
I gave this LOVE framework a try a couple years ago, but was dissuaded by the amount of spritework needed for my game. But looking at your prototype games here, they look pretty good and playable as is.
Seems a promising approach. Feedback at the bottom is (?) missing a submit button. Article was fine, but veered into overly verbose with redundant sections. A simplification pass, even on the outline, could help.
Wait staff paid directly by customers is different from payments processed opaquely by the employer. Consider if a server got paid tips based only on the number of customer smiles detected by the restaurant security cameras.
I’m seeing a lot of meh products that take like 4 units of effort to integrate. I think multiple LLMs, deeply integrated into a cohesive product with 100+ effort units, that can be great. An AI that’s familiar with the use of every settings menu on windows would be awesome
I’ve heard this means: teams get several months to work on just security. A lot of the work is cleaning up internal tools, secrets in deployment pipelines, that kind of work.
Some can be constructed with varying levels of success. Default Golly comes with an “infinite novelty” scenario; it’s worth checking out for a couple hours.