Show HN: Deconstructing a Black Hole in a Fragment Shadervaidikv.github.io3 points·by apson·hace 3 meses·1 comments
apson·hace 3 meses·discussBuilt a procedural black hole animation using simplex noise, domain warping, and a grain texture.
apson·hace 4 años·discussI literally have a AutoHotkey script to make windows to stay always on top. This is great!