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Show HN: Deconstructing a Black Hole in a Fragment Shader

vaidikv.github.io
3 points·by apson·hace 3 meses·1 comments

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apson
·hace 3 meses·discuss
Built a procedural black hole animation using simplex noise, domain warping, and a grain texture.
apson
·hace 4 años·discuss
I literally have a AutoHotkey script to make windows to stay always on top. This is great!