Honestly not too aware with the title rules here, as I mostly just lurk. Thanks for clarifying on that. Love your work over the years btw, thanks for everything!
Glad to see this release. Looking forward to making some pull requests on bugs. Can’t wait for the first beta. Huge kudos to the team and all contributors.
I've heard and had similar experiences with imports, but nothing major. Right now I'm only working on a 2D side scroller for personal experience. Creating a TileSet, and either using Godot or the Tiled Map Editor and importing back to Godot, everything is a breeze.
I wanted to try Godot for the simplicity, and the ability to use Rust at a later time to experiment with.
Godot is such a pleasure to work with too, compared to other engines I've used. It also depends on the type of game you're creating, but 2D has been a more pleasant experience in Godot vs Unity.