Sweet, looking now to get some recommendations! I'm actually surprised more people don't have my two favorites overlapped more often (Mistborn and Name of the Wind)!
Question: when you don't search a book, it shows "Loved by X people", when you do, it shows "Book twins". I'd be really interested in seeing most frequently loved books, from people that like the book/books I'm searching. It would make it obvious I'm missing something!
This is a lot of fun! Works decently well on mobile too. One suggestion (although, take it with a grain of salt)- I didn’t notice the deselect since header disappears on zoom. Might be better that way, but might be useful sticked top. Nice work!
This is a great idea. I can’t believe I didn’t think of this, given I generate and screenshot so many “poster images” in html just like this. Haven’t played around a ton but seems intuitive. Nice work!
For the first time, I’m presenting a problem to LLMs that they cannot seem to answer. This is my first instance of them “endlessly thinking” without producing anything.
The problem is complicated, but very solvable.
I’m programming video cropping into my Android application. It seems videos that have “rotated” metadata cause the crop to be applied incorrectly. As in, a crop applied to the top of a video actually gets applied to the video rotated on its side.
So, either double rotation is being applied somewhere in the pipeline, or rotation metadata is being ignored.
I tried Opus 4.5, Gemini 3, and Codex 5.2. All 3 go through loops of “Maybe Media3 applies the degree(90) after…”, “no, that’s not right. Let me think…”
They’ll do this for about 5 minutes without producing anything. I’ll then stop them, adjusting the prompt to tell them “Just try anything! Your first thought, let’s rapidly iterate!“. Nope. Nothing.
To add, it also only seems to be using about 25% context on Opus 4.5. Weird!
This is pretty cool. Congrats on the launch! With anything, there will be multiple corner cases to handle, but I'm initially impressed!
Low hanging fruit feedback that would really improve the experience of many: I haven't been able to pinpoint it, but there seems to be double scroll bar enabled in both the container of the whole page (top navbar, and "non-content") and the actual wanted scrollbar inside the rendered content. Because of this, especially on mobile, when I try to scroll, the outside scrollbar "captured" my scroll input and I could never get past the Headline.
Might be a missing height: 100vh; or overflow-y: hidden in your min-h-screen class. Cheers!
It's been a while. But I believe what caused me the most headache while trying to build something like this was handling the interactions between different elements. Declaring which objects were affected by "attacks" or could be "player interactive" or "affected by player but not by NPC". Really this boiled down to proper inheritance. But I found myself so deep and tangled a fresh reset would have been better. Then determining if the object itself or an "objective manager" should perform the calculation each cycle.. etc
It was messy. I ended up having NPC, Item, Attack classes and for each a NPC Manager, Item Manager, and Attack Manager to calculate all their interactions and states.
That's why your project seems interesting because it seems to handle the heavy lifting of behaviors and "behind the scenes".
It’s been a fun 3 year project. Just launched on iOS and am in user acquisition phase. Totally new learnings here! Getting users is definitely the hard part... I can build something all day