Hey DrNuke, thanks for your message! So do you think that it doesn't matter to an employer if you got a certificate created by Johns Hopkins on Coursera or another one from DataCamp at the end? I don't mean to discredit DataCamp, but it's not the same brand as Johns Hopkins. And do you think that these certificates add value at all in today's job market?
This is a great introduction indeed, so thanks a lot for the heads-up! I am not investigating with the intent of building such a game, I am just curious about the intersections of design, economy and psychology in this particular context. I am going to navigate through Gamasutra with this in mind, but do you know if there are any formal academic/industrial references which you might point me to or is everyone moving forward in an empirical fashion?
Following this news among others, I tried to start an Ask HN thread on recommended readings regarding freemium mobile games' strategies, but it didn't draw any attention so far. Here is the link if you would like to contribute: https://news.ycombinator.com/item?id=13157836