Beware, Minecraft and Roblox. Here Comes the Blocky World of Hytale
venturebeat.com3 pointsby exemd0 comments
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 4);
It's good on desktop, but there is no GL_TEXTURE_MAX_LEVEL on OpenGL ES and WebGL! I guess it must be done with custom mipmaps or with a pixel shader?