I am the author and I will be releasing it under MIT - you can take my word for it you can use it freely or wait a week or two for another commit and license add. Sorry for inconvenience.
Some people suggest it is mostly for "hacks". I disagree. One example I give to people is an overlay I made presents all text messages, skype message, forum private messages, etc in a mid size transparent overlay to toggle on/off and some buttons/input box to reply.
Now while in-game I can quickly reply to things and not juggle browsers, tabs, apps, etc with alt tab.
I am the author of this library. I'd like to say before anything else, thanks for all the attention the community here gave the project.
I went from 60 stars to 200+ overnight. I only found out it was from here when I looked at the traffic data for the project. That is motivating and rewarding as a newer developer who started during C# 6.0.
I intend to review the rules and general rules of thumb over here and contribute where possible.
Second, yes it will be under MIT in its current form. You have my word you are safe to use it under MIT conditions. If you would like to use it before I add the license.I can not guarantee all versions in the future will, but any release out and for the next foreseeable release MIT it shall be.
I intend to fix the NuGet and bugs that exist this week and get a stable version, a NuGet, and license up. From there I will improve what I can and add in stable d3d support with an easy way to load your dll and the clr into another process (using this https://github.com/lolp1/DomainWrapper).
From there you will be able to detour Present or EndScene in both x64/32 d3d11/9.