HackerTrans
TopNewTrendsCommentsPastAskShowJobs

maloga

566 karmajoined hace 10 años

Submissions

[untitled]

1 points·by maloga·hace 3 horas·0 comments

[untitled]

1 points·by maloga·el mes pasado·0 comments

Making GitHub Issues Search Suck Less with BigQuery, Vertex AI and CloudQuery

cloudquery.io
2 points·by maloga·hace 9 meses·0 comments

Making GitHub Issues Search Suck Less with CloudQuery, PgVector and OpenAI

cloudquery.io
5 points·by maloga·hace 10 meses·0 comments

Making games in Go: 3 months without LLMs vs. 3 days with LLMs

marianogappa.github.io
358 points·by maloga·hace 11 meses·225 comments

A Joyful Tale of Golang Memory Profiling at CloudQuery

cloudquery.io
9 points·by maloga·hace 2 años·0 comments

comments

maloga
·hace 11 meses·discuss
Agreed, I got an LLM to build me a Super Mario Bros game with 0 code and it's playable after 2 prompts but I'm stuck with the spritesheet as well.
maloga
·hace 11 meses·discuss
Nah, whatever bug you're referring to is my fault, haha, don't blame the LLM. But in between game state bugs are very unlikely, haha: https://github.com/marianogappa/escoba-de-15/blob/main/src/A...

I can't imagine state surviving a location reload with nothing on local storage and no server.
maloga
·hace 11 meses·discuss
I think the reason is because you have to pay a non-negligible amount of money per game you publish, and most don't expect to make that back. In my case, making money wasn't my goal, as I explain in the article.
maloga
·hace 11 meses·discuss
No need to think or guess. You can just bite the bullet and actually read the article. I explained why I built it.