> $82/hr with 56 hours of overtime a week. Okay that's just excessive union bullshit.
If the company can afford it and still make a profit (which would mean their labor is generating >$82hr in value!), then it's not "bullshit." It's smart moves by the union, and evidence that the higher-ups who don't do dangerous work are/were the ones being absurdly overpaid.
This is it. This is the answer. It's shameful that nobody else here gets it.
Many of these people are autistic and/or ADHD. Autism, ADHD, and job interviews do not mix. The prejudice against these groups that's baked into the process (for no real gain) is unbelievable.
It's a self-contained application using the Dear ImGUI library rather than a bloated framework, and is designed for a single language. It's not simple compared to the likes of vi, sure, but it's almost certainly many less lines of code and much more architecturally simple than just about any other (popular, in-use) IDE out there.
Nothing is stopping it from going faster, unless the framerate is forcibly capped by the developer. It renders the same way a framerate-independent 3D game does.
In Plan 9's Acme, the mouse is your edit mode, the keyboard is your insert mode. I find I'm about as fast for most tasks in Acme as I was in Vim (after using it for years).
If the company can afford it and still make a profit (which would mean their labor is generating >$82hr in value!), then it's not "bullshit." It's smart moves by the union, and evidence that the higher-ups who don't do dangerous work are/were the ones being absurdly overpaid.