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soedirgo

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soedirgo
·hace 5 años·discuss
This is the one that I remember watching https://www.youtube.com/watch?v=826HMLoiE_o. Not exactly 24 hours though.
soedirgo
·hace 5 años·discuss
Haven't read the book, but I liked his lecture series on human behavioral biology: https://youtube.com/playlist?list=PL848F2368C90DDC3D
soedirgo
·hace 5 años·discuss
You jest, but... https://www.rangevoting.org/FeynTexts.html

TL;DR: read the end of the first paragraph.
soedirgo
·hace 5 años·discuss
> The other person I have similar feelings for is Geohot.

I don't know about that... https://news.ycombinator.com/item?id=25679907
soedirgo
·hace 5 años·discuss
Not wasmtime, but I'm reminded of wasm-pack [0], though it's not project ownership but crate ownership, and not really a big kerfuffle.

[0] https://github.com/rustwasm/wasm-pack/issues/928
soedirgo
·hace 5 años·discuss
> One day, game developers will package static binaries

Wouldn't you still need at least runtime linking (dlopen) to link to OpenGL/Vulkan/etc.?
soedirgo
·hace 5 años·discuss
While I agree with the sentiment, my impression is that the GP's point is about memory safety rather than performance. So yes, this applies for common patterns like per-frame memory in games, in which case the "it" is the arena. Otherwise, as a general rule, profile first, then optimize.
soedirgo
·hace 5 años·discuss
Probably for your PR from way back when: https://news.ycombinator.com/item?id=19359870
soedirgo
·hace 5 años·discuss
The latest edition (7th ed, 2015) actually uses 4.5 as well. AFAIK OpenGL hasn't changed too much since 3.3, certainly not to the point of being irrelevant for learning.