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Show HN: Deconstructing a Black Hole in a Fragment Shader(vaidikv.github.io)

3 points·by apson·il y a 3 mois·1 comments
vaidikv.github.io
Show HN: Deconstructing a Black Hole in a Fragment Shader

https://vaidikv.github.io/deconstructing-a-black-hole/

1 comments

apson·il y a 3 mois
Built a procedural black hole animation using simplex noise, domain warping, and a grain texture.